Hey,
I've got a fairly simple scene with a draggable panel and three sub-panels. (So that I can have one panel visible at a time, and flick left/right to change panels). This works fine on PC, but when I put it on iOS dragging causes the screen to draw with all sorts of vibrating, smeared versions of the elements. It's like some buffer isn't being cleared correctly.
Any ideas?
Thanks,
Johnnemann