I have 4 UIButtons on a menu. They all use alpha tween to appear on the home screen of my app. In play mode, the last button "Help" disappears upon exiting onHover (i.e., it's still there during onHover but as soon as the mouse is moved, it disappears and will not return even if I move the mouse back over). When publishing a test build to an iPad Air 2 running iOS 8.1.2, the Help button disappears after tapping. I looked through the attributes of all buttons and they all look the same, but only the help button exhibits this behavior.
There is something else happening which I'll mention since it may be related. When a button is clicked, I overlay a sprite (which acts a page in the app) on top of the menu. When I go to one of these pages, I can see the buttons faintly in the background.
I am working on an update of my app and I checked the published version on the same iPad and there is no trace of this problem (i.e., everything works as expected). The published version was running NGUI 3.5.1 and Unity 4.3.4, I believe. For the update, I am running Unity 4.6.2 and NGUI 3.8.
Any help is greatly appreciated - I'm trying to get this published for an event which is in a week and still will need to submit and get approval from Apple, so I need to fix this asap. Thanks.