This seems to be a problem in all versions of NGUI in Unity 5. When we create an object with a UIPane, and apply Soft Clip, then place objects inside of the panel, the clipping works fine. We can move objects all around, no problem. However - NGUI is now allowing objects that have the UIEventTrigger component and are outside of the clipping zone to still receive OnClick events. This is obviously causing us a bit of a problem, as if we have a draggable list in the middle with buttons above and below it, we cannot click on the buttons above and below as the hidden objects takes the input instead!
Is anyone else seeing this issue as well? Are there any known fixes available? For reference we are running NGUI 3.8.2 in Unity 5.0.1p2, however the issues persists with other combinations of NGUI 3 and Unity 5 as well.
Thank you in advance!