So, i need to localize a game, and the CSV works really nice but i also have to localized the atlas and sprites, not everything is done using textfields/labels.¥
So how can i approach that problem? Is there a way to change the atlas/sprite depending of the Key at the beginning of the game? For example, the game loads and check the system language, if it is ENG, than change the reference Atlas for the ENG atlas.
Other solution i was thinking was to make builds for every language, but that is not practical at all.
appreciate any help!