Author Topic: Scaling ParticleSystem on Multiple Resolutions.  (Read 3167 times)

cbothra

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Scaling ParticleSystem on Multiple Resolutions.
« on: October 03, 2015, 02:07:27 AM »
Hi,

I am creating a game using NGUI. I am also using Unity's particle system. The problem is that when I test the game and change the resolutions then the particle system appears weird in terms of scaling however the rest of the game elements scales perfect. Can you help me out to solve this issue?

Any help would be highly appreciated.

Thanks.

ArenMook

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Re: Scaling ParticleSystem on Multiple Resolutions.
« Reply #1 on: October 03, 2015, 06:41:00 PM »
I'm not sure why you are asking a question about a particle system on the support forum for NGUI... NGUI has nothing to do with a particle system?

cbothra

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Re: Scaling ParticleSystem on Multiple Resolutions.
« Reply #2 on: October 05, 2015, 12:39:45 AM »
Thanks Aren, Thats what I wanted to confirm from you whether the scaling which NGUI applies has any impact on the particle system. Once again thanks a lot.

ArenMook

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Re: Scaling ParticleSystem on Multiple Resolutions.
« Reply #3 on: October 07, 2015, 07:45:47 PM »
Oh, I see. I don't believe scaling particle systems has any effect in Unity. It's just a limitation of that particle system. Shuriken has been lacking in many areas for years...