I have created a UIPanel with clipping set to SoftClip. I was following the Scroll View (Clipped Panel) tutorial,
http://www.tasharen.com/?page_id=4444 In my UIGrid, I added prefabs. When I moved my prefabs, and press Play, the prefabs go back to the original position. Anyone know what I have done wrong?
Here is a screenshot of my moved prefab, so one of them is not more right aligned on the screen.

When I play the game, the prefab moves back to the left side.

Here are the properties in my Clipped Panel:

Here is the Outline containing the UIDragPanelContents and the attached Collider:

I tried moving the Items in the provided example scene, "Example 7 - Scroll View (Panel), hit Play, and those Items stayed in the new positions. I decided to "Break Prefab Instance", attached a collider, and added a UI Drag Panel Contents, but still no luck in keeping the changed position.

Thanks for any help.