Welcome,
Guest
. Please
login
or
register
.
April 26, 2026, 09:29:10 AM
Home
Help
Search
Login
Register
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Texture or material changes in UITexture does not propagate to _UIDrawCall
« previous
next »
Print
Pages:
1
[
2
]
Author
Topic: Texture or material changes in UITexture does not propagate to _UIDrawCall (Read 36918 times)
Nicki
Global Moderator
Hero Member
Thank You
-Given: 33
-Receive: 141
Posts: 1,768
Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
«
Reply #15 on:
December 09, 2012, 02:33:08 PM »
I really need to convince my producer that we should go pro.
When is 2.2.7 due?
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
«
Reply #16 on:
December 09, 2012, 02:33:53 PM »
Probably around the 22nd as I don't return home until the night of the 21st.
Logged
alexFlorea
Guest
Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
«
Reply #17 on:
January 03, 2013, 04:50:15 AM »
Is there a new estimate regarding the release date of the 2.2.7 update? I have a release coming soon and I would like to know if there is a chance for the fix to come in time or if I should try to fix it myself.
Thanks.
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
«
Reply #18 on:
January 03, 2013, 05:41:47 AM »
This Saturday.
Logged
Print
Pages:
1
[
2
]
« previous
next »
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Texture or material changes in UITexture does not propagate to _UIDrawCall