Author Topic: Dynamic panel  (Read 3239 times)

ivomarel

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Dynamic panel
« on: April 04, 2013, 10:21:17 PM »
Hey guys,

I'm currently trying to add a dynamically sized panel to my game (just saving the corners and middle parts). I want these to be in one Atlas (obviously) but the problem is if I set the Filter-mode to 'Bilinear', it will create lines between the parts. When I set the filter-mode to 'Point' this problem is fixed, but the corners look pixelated.

What to do? This problem has been bugging me for some hours and I can't seem to figure it out.

Cheers,

Ivo

ArenMook

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Re: Dynamic panel
« Reply #1 on: April 05, 2013, 12:02:16 PM »
You need to overlap the elements by 1 pixel.