Author Topic: Import Atlas Bug  (Read 2309 times)

dreamforge

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Import Atlas Bug
« on: March 08, 2013, 07:19:14 PM »
When we import new textures into ngui the texture shows up cut off the 1st time then after we reimport it it imports normal. Is that a bug? we have version 2.3.1 right now on latest unity 3.5.7

Please Advise.


Thanks,


-DFG
« Last Edit: March 09, 2013, 04:27:23 PM by dreamforge »

ArenMook

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Re: Atlas bug?
« Reply #1 on: March 08, 2013, 08:41:29 PM »
Before posting bug reports please update to the latest version. Chances are the issues you're asking about have already been resolved.

dreamforge

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Re: Atlas bug?
« Reply #2 on: March 09, 2013, 04:26:57 PM »
Updated to latest last night and still having this issue.

Please Advise


Thanks,

-DFG

Nicki

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Re: Import Atlas Bug
« Reply #3 on: March 09, 2013, 04:29:56 PM »
Take some screenshots of how it cuts it up weirdly.

It may be the size of the texture gets too big and Unity limits it to something smaller because of your quality settings.

It could be a bug in NGUI, although I haven't seen this problem before.

It could be a bug in Unity, but the same as before - not seen before.

The more information you provide, the easier it is for us to help you. :)