Author Topic: 3.0.1 crashes Unity  (Read 4038 times)

EToreo

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3.0.1 crashes Unity
« on: October 01, 2013, 05:44:11 PM »
After upgrading to v3.0.1 from v2.7.0 and following the upgrade instructions, I am experiencing a unity crash.  I have yet to be able to figure out the cause - but it's definitely NGUI.  The crash happen very soon after I open the main menu scene - about the time that my panels would tween in.

ArenMook

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Re: 3.0.1 crashes Unity
« Reply #1 on: October 01, 2013, 06:16:21 PM »
You need to provide a lot more information than that in order for anyone to be able to help. What version of Unity? What's in your scene? Have you tried deleting the Library folder? Etc, etc...

EToreo

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Re: 3.0.1 crashes Unity
« Reply #2 on: October 01, 2013, 06:33:19 PM »
Sorry, I am tired and you are right.  I did figure out the problem.  I had a "FadeDone" callback that apparently gets called both ways (forward and backward) when done in NGUI 3.x.  In that FadeDone callback I was telling it to bounce the other way  (for a old text fade out then a new text fade in effect).  Because of the change in NGUI 3.x it was just bouncing back and force and quickly causing a stack overflow.