Hi there,
I am still in the process to get into NGUI, and after adding my first panels I saw that apparently clicking an NGUI-button doesn't only send the click event to the button but also to everything below it. In my case a button e.g. destroys a gameobject A and as the panel is right over it suddenly gameobject B right behind A gets selected with the same click. Is there a way to tell NGUI to consider this click-event "done" after a button was pressed?
Thanks for the help!