I initially asked in the corresponding thread but I got a warning that it hasn't been posted to in six months and if I wanted to start a new thread. So I did.
But that doesn't answer the question I asked. I already knew that and set it up....
I have three atlases (SD, HD & SHD with the proper pixel sizes). But my problem is that in each atlas I have three fonts (small, medium, and large versions named Venera-S, Venera-M, and Venera-L). Using the Font Maker tool adds the three fonts to each atlas but also creates three prefabs, one for each font. So I have 9 prefabs, three in each of the SD, HD, and SHD folders.
Actually the SD atlas's font sizes are 12, 18, 24. (named Venera-S, Venera-M, and Venera-L respectively.)
HD atlas's font sizes are 24, 36, 48. (named Venera-S, Venera-M, and Venera-L respectively.)
SHD atlas's font sizes are 48, 72, 96. (named Venera-S, Venera-M, and Venera-L respectively.)
Which of those prefabs should I enter in the SDFont Name, HDFont Name and SHDFont Name fields of ResolutionSwitchController ? There's only room for one each.
Regards,
Dan