Hi all -
Let me preface this post by stating I am VERY new to Unity, NGUI, and programming in general. So far, NGUI has been a lifesaver.
So I am in the early stages of building an RTS-like game.
I have a lot of the GUI built out and am working on getting the actual objects moving, fighting, building, etc.
I quickly realized my mouse clicks were impacting both NGUI AND my game world.
There seems to be two options for proceeding:
1) build out the entire control scheme based on the NGUI event system
2) program scripts to handle fallthrough actions and let NGUI assign the actions to existing control methods
My question:
Which is the best/most efficient and why? Or is there something else it sounds like I am missing?