Hi everybody,
first post so be gentle

I'm using NGUI for the touch input of an android game.
I've got a left and a right button (sprite) and I'm using "onClick"-events to steer my character.
The only problem is that I always have to release the finger, if I want to press the other button.
Is there a way (event) to check if the finger is outside of the sprite? or an event that is fired if a finger slides onto a button?
thanks in advance and kind regards,
Matthias