I have a NGUI Panel anchored to the bottom of one of my First Person View cameras...... which is working nicely. But how would i go about getting it to "travel" to the "next" camera view/camera controller? (ie. when walking its on the bottom of screen and when you get into a car......its still available at the same spot?) I think i have about 12 different camera views available at any time.
I would just like to have this NGUI Panel work like the default Unity GUI "draw texture" option... that is always drawn in front no matter what camera is "live". (i am mainly using NGUI because i dont understand the GUI layout functions to make the default unity GUI's buttons stay in one place when the screen size changes....lol)
Is there a way to use NGUI just for 2d screen GUI's that draw "in front" of everything no matter what camera is "live"? I would like to be able to see the scene behind the gui also...... The GUI only fills about 1/2 of the screen. Think of a Pause Menu......or a HUD.
NOTE: i have the GUIs all working how i want.... I just want to know how to share it between multiple cameras.
Am i missing something simple and silly? Lol.
Any help or advise would be greatly appreciated.

Kevin
devotid