Hi,
I upgraded my project from 2.7 to 3.0.7 f1 and changed all of my panel's z depth to panel depth to draw correct order. (hard work

)
But it's not worked for non NGUI widget. The Unity particle objects.
I couldn't see particle above UI.
I read new documentation of UIPanel.
There's article about Render Q option. It seems the function what I wanted.
But..give me just more information to follow.
The particle object located in my panel A.
I made another panel B for particle and moved particle objects to here and set the Render Q option to "Start At" with 3001 value.
Nothing changed.

Other setting (Explicit) was same as well.
What did I wrong?