Author Topic: problem with "Filled Sprite Type"  (Read 2134 times)

holawholaw

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problem with "Filled Sprite Type"
« on: March 26, 2014, 09:20:41 PM »
Anyone know why the image will be blur as shown attachment?
This problem only occurs on "Filled  Sprite Type", plz help~~

Nicki

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Re: problem with "Filled Sprite Type"
« Reply #1 on: March 27, 2014, 03:35:41 AM »
Add a border to the sprite, then it will cut that away. The reason is that you have filtering on the atlas texture, and that makes it filter with the pixels around your image. Setting a border, will make it cut away the border with a filled sprite, this the outer edges will filter with the border colors, and it will look right.