I had it in old version 3.0.0, but in 3.0.7 it is broken.
Here is what did I do: I made a prefab of item that I want to generate, then attached script of generating by useing NGUITools.AddChild, set parent as Table GO with UITable script, set prefabs as my customize prefab.
Then, I set the alpha of table's parent panel as 0, gave it a tween alpha, told it to tween from 0 to 1. After that, a button to play this tween is installed.
Now though the UITable is functional, but when I press the button, all the table content are just pop out. Those items attached under the Table GO was normally changing alpha from 0 to 1.
So what is the problem here?
Is the draw call sequence changed or what?
Thanks.
BTW, if I want to expand the table content once at a time, what should I do?
By using UIEventlisterner, or just make my own script?
How could I told table content to reverse the tween scale?