Author Topic: UI Sliced Texture  (Read 3953 times)

AGB

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UI Sliced Texture
« on: February 18, 2014, 03:49:15 AM »
Is it possible somehow to get "sliced" functionality on NguiTexture without creating atlas? :)
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ArenMook

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Re: UI Sliced Texture
« Reply #1 on: February 18, 2014, 10:14:52 AM »
Not in the stock version of UITexture, no. You could write it by deriving from UITexture and using code from UISprite.SlicedFill.