NGUI 3.4.7
We have a background texture, UISprite, Sprite Type Sliced, Fill Center being populated in a UIScrollView (a scrolling list populated by a data source).
One example is a price button, with a UILabel on top of the background texture.
This works in Editor, iOS devices (afaik), and most Android Devices we have tested, but does not work on Galaxy S2 and Galaxy S3 devices (we have tried on multiple OS versions, 4.1.2, 4.0.4, ...).
Tested with Unity 4.3.1f1 and 4.3.4f1.
Does anybody have any information on this type or related issue? I've seen
http://www.tasharen.com/forum/index.php?topic=3673.0 but I don't think that is related.