Author Topic: on/off PlayerPrefs in Localizations  (Read 4102 times)

borr

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on/off PlayerPrefs in Localizations
« on: May 21, 2014, 06:52:43 AM »
I'd like to have ability to save current language in any other way instead PlayerPrefs. There are problem - I need to modify your Localisation.cs after each update.
For example - virtual function that I'd rewrite in my successor class.
Thanks!

ArenMook

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Re: on/off PlayerPrefs in Localizations
« Reply #1 on: May 21, 2014, 12:09:28 PM »
Why, what's wrong with PlayerPrefs in this case?

borr

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Re: on/off PlayerPrefs in Localizations
« Reply #2 on: May 22, 2014, 01:23:16 AM »
Some publishers doesn't like if a game stored in something in the windows registry, for example BigFishGames, iWin, GameHouse

ArenMook

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Re: on/off PlayerPrefs in Localizations
« Reply #3 on: May 22, 2014, 03:42:27 PM »
Alright, I'll replace PlayerPrefs with something else in a future update, but I can't promise a specific date.

borr

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Re: on/off PlayerPrefs in Localizations
« Reply #4 on: May 23, 2014, 12:00:13 AM »
Thanks!