Author Topic: Artificial Mouse  (Read 4074 times)

ranilian

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Artificial Mouse
« on: July 17, 2012, 10:19:32 AM »
Hey Aren,

I was wondering if you would find this interesting to add to NGUI. Basically, we have a server talking to a client and we would like to add the ability to remotely control the client from the server by sending mouse events. Currently, NGUI has no way of detecting those events unless we hack the Input methods.

Do you have ideas how to solve this issue?

Thanks!

ArenMook

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Re: Artificial Mouse
« Reply #1 on: July 17, 2012, 10:38:56 AM »
Nothing short of hacking it. NGUI watches events passed down from Unity, and what you're suggesting would be watching events coming from some abstract location.