I'm having an issue with the UIInput. When I open a build and type in any input field that doesn't have a starting value, the game freezes for around 10 seconds, and then everything is back to normal and it never happens again, even if I load a new scene. The same thing happens if I select an input field with a starting value.
Is this a known issue, or is there something I could be doing wrong? I've copied over the tutorial into my scene but the same problem remains.
Any insight would be appreciated!