I've just updated to the latest NGUI. Since then a 2D UI panel is behaving very strangely.
I have a 3D UI and a 2D UI working together, both with UIRoot and UIPanel. The 3D UI is will working fine.
The 2D panel itself appears at a strange location and rotation, and at a massive scale.
Elements positioned within the panel appear in the camera correctly.
Elements anchored to the panel don't appear in the camera view.
But everything appears correctly when the game is run.
I created a new panel and re-setup all the anchors which worked until I restarted the program, at which point the same problem occurred in the new panel.
Not being able to see what I'm doing during editing is making it very difficult. Any ideas?