Thank you.
Don't think I don't do any effort.
If take a long time yesterday to try and try again, but it didn't work.
Sorry.
There is 2 functions :
static void NGUIMath.OverlayPosition ( this Transform trans,
Vector3 worldPos,
Camera worldCam,
Camera myCam
)
AND
static void NGUIMath.OverlayPosition ( this Transform trans,
Vector3 worldPos,
Camera worldCam
)
with :
Parameters
worldPos World position, visible by the worldCam
worldCam Camera that is able to see the worldPos
myCam Camera that is able to see the transform this function is called on
But what is "trans" ? Is it required ?
This is a void function, so the "worldPos" variable is the coordinate of my Widget from Ngui (so from the Ngui camera) in my main camera ?
Thank you in advance.