Author Topic: NGUI with Wii U / Unity 4.3.7f1  (Read 8528 times)

optimisticmonkey

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NGUI with Wii U / Unity 4.3.7f1
« on: December 08, 2014, 10:06:06 PM »
We are developing for Wii U - the current version of Unity they support is 4.3.7f1.

Does ngui work with Wii u - and which version supports 4.3.7f1?

Thanks for your help
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ArenMook

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Re: NGUI with Wii U / Unity 4.3.7f1
« Reply #1 on: December 09, 2014, 01:48:19 PM »
Regarding support -- I have no idea.

As for which version of NGUI works on 4.3.7 -- current one should work just fine. NGUI is still compatible with Unity 4.3.

optimisticmonkey

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Re: NGUI with Wii U / Unity 4.3.7f1
« Reply #2 on: December 10, 2014, 03:41:09 PM »
Thanks Aren - When importing the latest 3.7.7 into the Wii Unity 4.3.7f1 I get an error:
Assets/NGUI/Scripts/UI/UILabel.cs(1147,30): error CS0117: `UnityEngine.Font' does not contain a definition for `textureRebuilt'

The funny thing is that this occurs in a conditional block surrounded by
#if !UNTIY_4_3 && !UNITY_4_5 && !UNITY_4_6

So it looks like Unity Wii is not setting UNITY_4_5??

Thanks again for your help

optimisticmonkey

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Re: NGUI with Wii U / Unity 4.3.7f1
« Reply #3 on: December 10, 2014, 03:56:04 PM »
Aren - Just noticed there was typo in a few places in UILabel.cs:

UNTIY_4_3

should be

UNITY_4_3

ArenMook

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Re: NGUI with Wii U / Unity 4.3.7f1
« Reply #4 on: December 11, 2014, 09:00:57 AM »
Thanks!

CTI-Tom

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Re: NGUI with Wii U / Unity 4.3.7f1
« Reply #5 on: December 16, 2014, 05:49:18 PM »
Hi Aren, I'm having the same issue.  I've fixed the typo, but it hasn't resolved the CS0117 error.  Any suggestions?

ArenMook

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Re: NGUI with Wii U / Unity 4.3.7f1
« Reply #6 on: December 17, 2014, 03:10:29 PM »
If you are on Unity 4.3, then "!UNITY_4_3" will rule that entire section out.