Hello everyone, I'm sorry I even need to ask this, but I'm just not getting it:
I've always thought that I understood "Flexible" vs "Constrained" UI Root Types. Flexible makes Widgets stay the same size in pixels regardless of resolution (so a 100x100 widget would be relatively large on a screen of say 480x320 and quite small on say 2048 x 1536, while Constrained makes the Widget into a % of the screen based on parameters, so the Widget will occupy the same screen space at both example resolutions.
However, I was trying out Flexible today and noticed that no matter what I did, a 100x100 Widget seemed identical on low resolution screens as high resolution screens inside the editor. I thought that perhaps my physical monitor resolution was perhaps obscuring my results, so I tried the lowest resolution I had and the widget actually got smaller....what? I also tried changing the window size in the Editor, same results. So I guess I don't understand Flexible at all, seeing as the widget remained the same size regardless of screen resolution differential.
Any clarification is appreciated.