Consider a common case of a box with a stat icon in it. If you set the stat icon to be anchored to the box, and give it a basedOnWidth\height aspect ratio, as the box grows in a single dimension, the icon will either ignore it(ok, or grow with it spilling over the side in the other dimension). Is there a way to have something like size based on minimum of both width and height. Or an ability to put a sprite on free aspect ratio but then making the actual render be aspect ratio dependant still?
See the example for boxes with icons in them. The icons are set to based on width aspect ratio. As the box gets wider, the icons spill over the top.
Desired would be for them to respect both the width and height without getting distorted.