Hi,
I'm trying to get the UIKeyNavigation script to work with a controller. When I run the example script for controller and keyboard input for this, it doesn't respond to input from either of the analogue sticks or the directional pad; only keyboard input causes the selection to change. I put Debug.Log statements inside the OnKey method to see if it's processing the input properly, but it appears as though only the A and B buttons have any effect (A selected the button as if I had pressed Enter, but didn't print, while B printed 'Escape'). I've tried both an Xbox 360 controller and an Xbox One controller, with exactly the same result. I even reset my project's input settings to the default settings, and it still doesn't work.
I'm really stumped by this issue... Any help would be much appreciated

Thanks,
rvm8i