I'm using NGUI 3.6.1 and Unity 4.5.1
I'm trying to make a ScrollView with Drag&Drop Item's in it, same as NGUI Example 11.
But When I make this in UI 2D (with 2D colliders), it has a problem.
You can get the same problem by changing Example 11 to 2D Colliders using Extra->Switch to 2D Colliders
The problem is that you can scroll the scroll view, but you can't drag&drop items in the scroll view.
And I spent tremendous time trying to figure this out and found this weird behaviors.
1. This problem only happens when I set ScollView's UIPanel Clipping option on SoftClip. It works fine on None or Constrain But Don't Clip.
2. If I place the Container(parent of the scroll view) at (0, 0, 0), it works fine with SoftClip, but when I move it to (+101, 0, 0), or (-101, 0, 0) it doesn't work. The number '101' is (half the size of ScrollView's UIPanel Size.x)=100 + 1
When I extend the UIPanel Size.x to 400. It's works untill I move the Container over (201, 0, 0) or (-201, 0, 0)
This is all what I found out atm.
If the items were never draggable, I wouldn't post this issue, but it works in someways and I hope this is the sign that this could be fixed.