Hi,
I'm doing a fair bit of animating GUI elements and there is one small thing whats a little bit annoying.
In my case I'm animation characters with speech balloons, what happens is a character slides into view and after X time his speech balloon comes in. The X time be set on the Tween with delay. That's great! But when the character is done talking I call reverse, the speech balloon delays, goes away and somewhere in between the character had moved out again.
What I really wanted was to do the exact reverse, including the delay. So it would be more like do speech balloon tween, wait and the character slides out. The solution now is to either create two separate tweens which are identical except for the delay or some stuff in code.
Its probably how its build but in practice when I want the tween to reverse, it should do the exact reverse including the delay.
Any thoughts on this?