I'm sure the functionality is in here, and I'm seeing pieces, but I cant quite figure it out...
Basically, I'm making a whole bunch of buttons and it seems kind of silly to attach a script to all of them that does the exact same thing: tells the menuHandlerScript which button was clicked.
I was udner the impression clicking any button sends out an event, so how do I just have a script that listens for any onClick event then - by reading what gameobject/whatever was clicked, reacts?