Well, it's not at the beginning of the project. When the player gets a new item, a box slides on the screen telling the player that they got an item. The box slides on the screen fine. However, when I want to slide it off, it doesn't slide...it just instantly moves to the spot. I guess it still does what it needs to do, but it's rather jarring since it doesn't tween and just magically ends up in the spot. I'd like to get it to tween, but I'm not sure why it won't do it.
Originally, I thought that I needed to wait some time after the tweenposition.playforward() call was made, but changing the delay time didn't change anything. The windows still wouldn't tween...just instantly move to their positions. Any idea why this would be happening?