Hi!
Here's my problem : I need to sort the depth of overlapping colliders in the same panel. Trouble is, the colliders aren't attached to sprites, so no way to change the depth property. Tried all sorts of Z-eding around, nope.
Anyone can help?
Cheers,
Gregzo
P.S. : Because of nesting, I can't add the collider to the sprite itself (structure : parentObjWithCollider->childrenSprites)