Hello,
I am setting Time.Timescale to 0 to pause my Unity game. On pause i show my pause screen made with NGUI, user can navigate through pause menu and it all works fine. However, once in a while when i pause, it freezes everything including my NGUI pause screen and i am unable to navigate through the menu. I have to force close the application.
Do i have to make any specific changes in code to make sure my NGUI screen is responsive even after timescale is set to 0?
Thanks,
Mukul