Any other ideas on this? Basically, UIButtonSound works fine through my menu systems, credits screen, etc (all separate scenes). When I load into level 1 of the game, all the UIButtonSounds no longer play. Game audio still works fine. If I then enter another level (e.g. take the stairs down to level 2), the UIButtonSounds start working fine again. It's really baffling. It was working fine before updating.