Hi,
I'm having 2 cameras within my screen: the main camera for 3D on layer Default and the one for UI on UILayer. I have also a label on the UILayer and within a script attached on that label I'm calling the FindCameraForLayer(gameObject.layer) to fetch me the UICamera. However I notice the MainCamera is returned iso the UICamera.
Something I missed?
I'm using NGUI 2.2.0 on Unity 4 beta 7.
Thanks for getting back to me,
Wim