Author Topic: Broken Atlas after Font update  (Read 4092 times)

Drexster

  • Guest
Broken Atlas after Font update
« on: April 26, 2012, 08:05:52 PM »
So I was updating the fonts in my atlas, and unity crashed (assuming unrelated) before I could save.

Now when I open my project, the UV coordinates on my atlas are incorrect to the Texture page.
No problem, I have perforce, I'll just revert everything related to my atlas to previously known working version... Still scrambled.

So I'm wondering what other files need to be reverted? Is there anything in the library directory or something?
Note I'm using version control so all asset files have associated .meta files.

Drexster

  • Guest
Re: Broken Atlas after Font update
« Reply #1 on: April 26, 2012, 08:21:23 PM »
NM. Force Get on my atlas directory worked...