For some reason, when I apply a color to a font used in a label (either by using the Color Tint selector or [FF0000] encoding), the encoding only shows up very faintly, as an outline color around the edge of the font. It's so faint that I wouldn't have even noticed without looking really, really closely.
The font itself otherwise works fine. It's readable in-game, the label works properly, everything's in a shared atlas, encoding is checked on the label, and so on.
The only issue is that color overlays don't work. Does anyone have any idea what I'm doing incorrectly?