Author Topic: Texture or material changes in UITexture does not propagate to _UIDrawCall  (Read 36920 times)

Nicki

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Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
« Reply #15 on: December 09, 2012, 02:33:08 PM »
I really need to convince my producer that we should go pro. ;)

When is 2.2.7 due?

ArenMook

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Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
« Reply #16 on: December 09, 2012, 02:33:53 PM »
Probably around the 22nd as I don't return home until the night of the 21st.

alexFlorea

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Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
« Reply #17 on: January 03, 2013, 04:50:15 AM »
Is there a new estimate regarding the release date of the 2.2.7 update? I have a release coming soon and I would like to know if there is a chance for the fix to come in time or if I should try to fix it myself.

Thanks.

ArenMook

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Re: Texture or material changes in UITexture does not propagate to _UIDrawCall
« Reply #18 on: January 03, 2013, 05:41:47 AM »
This Saturday.