Hi,
I'm experiencing quite a strange behavior.
I have a pretty simple GUI - panel with two anchors (TL and TR) both with several child widgets. If I change resolution / aspect of the game window in editor the widgets may become clipped etc. So I run the game, they refresh and are positioned/scaled correctly.
I stop the game and they return to wrong position/scale. I press play again, they refresh and now, when I stop the game, they remain positioned correctly.
In another words - after I change size/aspect of the game window I need to press Play twice in order for the widgets to show correctly in editor.
It's not really a serious problem ... I find it interesting though

Ales