Author Topic: Render Texture Question  (Read 2741 times)

leonardoaraujo.santos

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Render Texture Question
« on: January 06, 2013, 11:50:03 AM »
Hi guys, I'm creating a mini-map for my game and would like to know How could I use my renderTexture inside a UISprite widget (Actually I'm not certain at all on how to do this)

When I try to add my texture (RenderTexture) on the atlas like other kind of textures, it does nothing....

Thansk in advance!

Cripple

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Re: Render Texture Question
« Reply #1 on: January 06, 2013, 12:48:08 PM »
An atlas is build of textures, but the renderTexture is a dynamic texture created during runtime.
You have to use UITexture (Simple Texture in Widget Tool) in order to display your texture.
Graphicstream Dev.

leonardoaraujo.santos

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Re: Render Texture Question
« Reply #2 on: January 06, 2013, 03:04:13 PM »
Thanks it works!