Hi, I am new in NGUI and I encountered problem using multiple atlas
ex.
I used Atlas1 and Atlas2 i the same Scene
I added a texture from Atlas1 with position.z 0f
and again added a texture from Atlas2 with position.z -2f
and the last texture I added is from Atlas1 with position.z -3f
since Atals2 is in between the atlas1 from position.z 0f and position.z -3f
texture from Atlas1 position.z 0f is still seen even Atlas2 already covered it.
Imagine 3d position
Atlas1(position.z is 0) ---->Atlas2(position.z is -2)--->Atlas1(position.z is -3)
how can I prevent this kind of situation? thanks in advance