Welcome,
Guest
. Please
login
or
register
.
April 27, 2026, 10:50:59 PM
Home
Help
Search
Login
Register
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Get RGB/Color values from a sliced sprite
« previous
next »
Print
Pages: [
1
]
Author
Topic: Get RGB/Color values from a sliced sprite (Read 2763 times)
terence
Newbie
Thank You
-Given: 0
-Receive: 0
Posts: 14
Get RGB/Color values from a sliced sprite
«
on:
January 29, 2013, 03:45:28 AM »
Thinking of doing a simple skin tone picker and I need to grab the RGB color values from different sliced sprites. Would I access the Sprite Atlas as a texture. How would I get the sliced sprite coordinates?
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Get RGB/Color values from a sliced sprite
«
Reply #1 on:
January 29, 2013, 05:51:22 PM »
Simple answer: math. Easier answer: use a normal sprite instead, it's a lot easier.
Logged
Print
Pages: [
1
]
« previous
next »
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Get RGB/Color values from a sliced sprite