Author Topic: Autojoin sample  (Read 1335 times)

iByte

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Autojoin sample
« on: February 14, 2013, 06:57:23 PM »
I used the demo app to start a server. I also built a binary to run standalone of the Autojoin sample and I also ran another copy in the Unity Editor. Both players auto joined and I see the cubes. From the standalone player I am able to move the cube and see the corresponding cube in the Unity player move. I am not able to move the cubes in the Unity player?

Edit: okay it looks like the first one in is the Master. I will look at the code a little closer :)
Edit2: Only Host can sync - sorry should have looked at little closer before posting.

iByte
« Last Edit: February 14, 2013, 07:22:45 PM by iByte »