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TNUdpLobbyClient requesting a server list even after connected
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Topic: TNUdpLobbyClient requesting a server list even after connected (Read 2804 times)
andrew
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Posts: 44
TNUdpLobbyClient requesting a server list even after connected
«
on:
March 04, 2013, 10:01:16 PM »
Is this an appropriate change to TNUdpLobbyClient.cs to prevent it from continually requesting a server list from the lobby server even after the client is connected to a server?
else
if
(
!
TNManager
.
isConnected
&&
(
mNextSend
<
time
)
&&
(
mUdp
!=
null
)
)
{
// Send out the update request
mNextSend
=
time
+
3000
;
mUdp
.
Send
(
mRequest, mRemoteAddress
)
;
// Clean up old servers
knownServers
.
Cleanup
(
time
)
;
}
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ArenMook
Administrator
Hero Member
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-Given: 337
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Posts: 22,128
Toronto, Canada
Re: TNUdpLobbyClient requesting a server list even after connected
«
Reply #1 on:
March 05, 2013, 12:20:52 PM »
I suggest disabling the TNUdpLobbyClient when you don't need it.
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TNUdpLobbyClient requesting a server list even after connected