Hi, is this a known issue?

Whenever I start the game, some of the imagery gets corrupted (the right side is what the left side is supposed to look like). Once I resize the screen, it fixes itself, but it happens around 90% of the time I start the game.
It's only happened since I moved to Unity 4.1. I can't seem to fix it myself through changing settings and rendering types, so I figure Unity have changed something in the renderer that is making a mess.
Is this fixed in NGUI 3.5? I ask because I have made some fairly substantial changes to the NGUI code in my project, and it's a pain having to go through and make the changes again. So I want to be sure it'll fix the problem before I commit to it.
Or is there a simple fix I can do myself?