Author Topic: UIPanel Clipping Size  (Read 4348 times)

michellshandaka

  • Guest
UIPanel Clipping Size
« on: March 25, 2013, 05:42:10 AM »
Hi,

I'm new to Unity3D and NGUI.

I created a draggable menu using Panel that contains Buttons.
I used hard clip for the Panel with clipping size of X = 0.3.
The Panel has UIDraggable Panel and UIDrag Panel scripts with Draggable Panel is self.
The Panel also has Box Collider attached.

The problem is the behavior of the clipping differs between mac and windows.
On mac, I can see the Buttons inside the clipping area but on windows I have to make the clipping size bigger.
Which on this case I would be able to see the Buttons inside the 0.3 clipping area if I set the value of X to 1.3.

I would appreciate any kind of help.
Thanks in advance.

Nicki

  • Global Moderator
  • Hero Member
  • *****
  • Thank You
  • -Given: 33
  • -Receive: 141
  • Posts: 1,768
    • View Profile
Re: UIPanel Clipping Size
« Reply #1 on: March 25, 2013, 02:09:34 PM »
Could you make a screenshot of your Unity while having the clipping panel selected in the inspector? It sounds weird. I work on both mac and windows and don't have that problem.

michellshandaka

  • Guest
Re: UIPanel Clipping Size
« Reply #2 on: March 25, 2013, 08:59:01 PM »
Screenshot attached.

michellshandaka

  • Guest
Re: UIPanel Clipping Size
« Reply #3 on: March 27, 2013, 08:43:09 PM »
Does anyone have the slightest idea about this problem ???
I really am kinda stuck  :-\

fendy0390

  • Guest
Re: UIPanel Clipping Size
« Reply #4 on: March 28, 2013, 01:13:15 AM »
yeah, i have some problem with you..
when i run it in mac, it'll run smoothly but when i run in windows, i can't see what i have.

Thanks you

michellshandaka

  • Guest
Re: UIPanel Clipping Size
« Reply #5 on: March 28, 2013, 01:18:44 AM »
finally, there are others :D
so, do you by any chance find the solution? ;D