Anyone know how I can use NavMesh locomotion for the player's character (for example, the NavMesh example scene in Mecanim Examples) and also have NGUI menu buttons on the screen? Currently, if I have a gui in that example scene, mouse clicking the gui also activates the NavMesh, moving the avatar to the click position. Putting NavMesh and NGUI on different layers doesn't help. I've tried some other solutions, but nothing is satisfactory. Suggestions would be greatly appreciated.