Author Topic: Nothing Rendering in Windows 8  (Read 4271 times)

QS_Ben

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Nothing Rendering in Windows 8
« on: April 23, 2013, 06:22:42 PM »
I am currently porting a game which utilizes NGUI to the Windows 8 App Store. None of the NGUI components render in the build, although they all render correctly in the editor. I have checked a lot of possible problems like transform values, making sure the object is active, on the right layer, using the proper material, texture, and shader, etc.

I have yet to find anything that would prevent the components from being rendered but the problem persists. Has anyone else experienced this?

Thrawn

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Re: Nothing Rendering in Windows 8
« Reply #1 on: April 30, 2013, 04:25:10 AM »
I've got the exact same problem. I'm in the Windows Store beta and there's nothing rendering when I use NGUI. Even a simple clean project with one of the NGUI example scenes doesn't render. BTW: I'm currently only using the evaluation version, but I've planned to buy NGUI soon - if someone can assure me, that NGUI works for WinPhone 8 and Windows Store Apps.

PixelEnvision

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Re: Nothing Rendering in Windows 8
« Reply #2 on: April 30, 2013, 06:02:41 AM »
I had a black screen problem when importing one of my older projects (with an earlier version of NGUI) to WP8, but upgrading to 2.5.1 resolves that. So I can confirm latest version works well...
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Keripo

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Re: Nothing Rendering in Windows 8
« Reply #3 on: May 12, 2013, 01:14:57 AM »
I had a black screen problem when importing one of my older projects (with an earlier version of NGUI) to WP8, but upgrading to 2.5.1 resolves that. So I can confirm latest version works well...
I'm not having any luck, even with the latest NGUI 2.6.1e (and Unity 4.2.0b1). My current test steps:

1) Create new project
2) Import NGUI
3) Open up an example scene
4) Switch build target to Windows Store and add the example scene
5) Click Build and Run
6) Open up the .sln with Visual Studio 2012
7) In the Configuration Manager, change the change the Active Solution Platform to x86
8) Click the run button with Local Machine as my target
9) See app launch, but show nothing other than the "trial version" text at the bottom right from Unity and the grey development console box

Anything I'm doing wrong? ; (

~Keripo